> For the complete documentation index, see [llms.txt](https://tek3on.gitbook.io/chromelabs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tek3on.gitbook.io/chromelabs/cl_glare.md).

# CL\_GLARE

[Join Discord for Support](https://discord.gg/Yw5WB7dwaF)

## Make Your Renders Shine ✨

### Real-time viewport & render effect for Cycles & EEVEE.

![](https://public-files.gumroad.com/60r4r7z918b75qfi8utd3ycdnybo)

## ⁉️ FAQ

***

Can’t see the effect?

* Re-enable the addon by clicking the green button at the top. Or remove the node group from the compositor and re-activate the addon.&#x20;
* Make sure there is enough light in your scene & there are objects to reflect the light. Low roughness materials will react stronger to GLARE.
* Disable the Pass toggle top right.&#x20;

Temporarily disable the addon?

* Disable using the green button at the top. This will mute the node group.&#x20;

Improve performance?

* Going into camera view and making your viewport window smaller improves performance.&#x20;
* Muting an effect disables all the nodes related to it to improve performance.

Control properties?

* Hit backspace to restore properties to their default value.&#x20;
* You can push the values of the properties past the limit by typing in your desired value into the fields.

Updates?

* You'll be notified at the top of the UI if an update becomes available.&#x20;
* If old node groups are found in your project, you'll be prompted with a button that updates them automatically or requests you to remove them.&#x20;

Does this addon work with Scenes?

* Yes, you can use Glare with Scenes, but the settings will be synced across all instances.
